Naruto: Dawn of the End [NDTE]

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Naruto: Dawn of the End [NDTE]

Post by IsaacDev on August 13th 2015, 6:37 pm

Hello, NTSD community. I'm sorry for my grammar but i'm not native english speaker. I'm following progress of this project for many years. Unluckily it is improbable to be finished by team. In this case i started my own project. I'm not using any little fighter .exe file so i made my own engine. I'm not limited by anything but my creativity and your will to accompany me. To prove that i'm serious, i prepared same concept arts.


There is site of project: ndte.userboard.com and youtube channel: channel also you can look at my deviantart: isaacd2

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Re: Naruto: Dawn of the End [NDTE]

Post by Hiei on August 13th 2015, 6:40 pm

Looking forward to your progress.

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Re: Naruto: Dawn of the End [NDTE]

Post by The Creator on August 13th 2015, 7:37 pm

That art style is rather interesting and refreshing.

Custom engine you say? Is it anything like Little Fighter 2?

I, too, am looking forward to more progress from you! Very Happy

Btw, I cannot connect to the forums you provided.
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Re: Naruto: Dawn of the End [NDTE]

Post by Rhino.Freak on August 13th 2015, 8:08 pm

Really nice art style! Good job! Smile
That's quite something if you developed your own Engine so I'm sure you're very motivated..
Would love to hear more info about the project.. number of planned playables, gameplay mechanisms and stuff like that.
I sincerely hope it's more like LF2 and less like MUGEN. GooD luck!
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Re: Naruto: Dawn of the End [NDTE]

Post by IsaacDev on August 13th 2015, 11:05 pm

@The Creator wrote:That art style is rather interesting and refreshing.
It's caused by process of making sprites. I make them in "high" resolution (400x400px) and then i resize them to low resolution. (120x120px)

@The Creator wrote:Custom engine you say? Is it anything like Little Fighter 2?
There is little example at my youtube channel. It's still uder developement but lets me more freedom than lf engine. Of course it's similar to lf engine but much easier to work with. For example there are no limits for number (?) of actions or playable characters.

@The Creator wrote:Btw, I cannot connect to the forums you provided.

I'm so dumb. Should be http://ndte.usersboard.com

@Rhino.Freak wrote:Really nice art style! Good job! Smile
Thank you. Wink

@Rhino.Freak wrote:Would love to hear more info about the project.. number of planned playables, gameplay mechanisms and stuff like that.

Firstly i want to do most basic elements. So i'm working at Naruto's and Sasuke's sprites. Engine lets me add features like "market" where you can buy new character for points earned by playing and much better story mode. (I think it can be interacitve like that from nsuns). So story mode... It will be made in episodes and beginbefore death of Jirayia.

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Re: Naruto: Dawn of the End [NDTE]

Post by FeniX112 on August 14th 2015, 10:36 am

Despite the fact that I do not like the style I think you should improve at least those eyes. Good luck.

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Re: Naruto: Dawn of the End [NDTE]

Post by DobryPolak on August 14th 2015, 3:36 pm

@IsaacDev wrote:Engine lets me add features like "market" where you can buy new character for points earned by playing

I don't think its good idea.

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Re: Naruto: Dawn of the End [NDTE]

Post by IsaacDev on August 14th 2015, 8:08 pm

Here is screenshot from input testing. Smile Portraits and scene are ugly but i just wanted to show something as fast as i was possible.


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Re: Naruto: Dawn of the End [NDTE]

Post by Rhino.Freak on August 14th 2015, 8:29 pm

Nice looking really good Smile
I see you're making it in Java- Eclipse, I believe you might even be able to port it into Android OS Smile
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Re: Naruto: Dawn of the End [NDTE]

Post by The Creator on August 15th 2015, 12:36 pm

Pretty straight-forward I see.

If this works well, then I don't see why it wouldn't work on Android.
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Re: Naruto: Dawn of the End [NDTE]

Post by IsaacDev on August 15th 2015, 12:45 pm

Today or tomorrow i will upload "version" with only Sage Naruto to show you how it looks like.

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Re: Naruto: Dawn of the End [NDTE]

Post by IsaacDev on August 15th 2015, 7:15 pm

I wrote first post at ndte forum. If you want know more, check it. http://ndte.usersboard.com/t1-cornerstone

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Re: Naruto: Dawn of the End [NDTE]

Post by Rhino.Freak on August 15th 2015, 9:08 pm

What's the 1st sup and 2nd sup? Other than that, I do prefer lesser buttons.. having simplicity should be a priority as well..
2 attack buttons are fine but that ultimate one, idk.
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Re: Naruto: Dawn of the End [NDTE]

Post by IsaacDev on August 15th 2015, 9:50 pm

That's 1st support character and 2nd support character. There are two buttons for attack for more advanced combos.

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Re: Naruto: Dawn of the End [NDTE]

Post by IsaacDev on August 16th 2015, 10:11 pm

Hey, it's me again. There is first "release" of NDTE. There's only uncompleted Sage Naruto with no "moves" nor combos. Just to show you main menu and battle screen. Only "Duel" work. Java needed. http://www.speedyshare.com/CmHYg/NDTE0.0.01a.rar

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Re: Naruto: Dawn of the End [NDTE]

Post by The Creator on August 17th 2015, 4:06 pm

Well, the button layout truly surprised me.

Forward Arrow to pause
Back arrow to unpause/resume
A-D to move
F-G to punch
H to to gangsta block
J to jump.

I think the movement can use a more simple layout.
(Arrow or WASD keys to move, jump)

In this stage, the gameplay is spectacularly simple. Expected for a first release.

Awaiting for more progress from you.
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Re: Naruto: Dawn of the End [NDTE]

Post by IsaacDev on August 17th 2015, 4:36 pm

I need "w" and "a" keys to implement dawn and up moving. And, yes, it's very simple for now but I just wanted prove that game is not lie.

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Re: Naruto: Dawn of the End [NDTE]

Post by The Creator on August 17th 2015, 7:33 pm

I think you did great doing that! Smile
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Re: Naruto: Dawn of the End [NDTE]

Post by Rhino.Freak on August 20th 2015, 12:08 pm

Keep it up man! Can't wait to see what you'll come up with.. what kind of fighting game are you aiming for!
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Re: Naruto: Dawn of the End [NDTE]

Post by Dark Lord 123 on August 20th 2015, 4:06 pm

It looks really good, I can't wait to see more from it.

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