Ninja Revolution -Demo Released 30/10/10- *MY GAME*

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Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by Pozinhofan on January 9th 2011, 8:59 pm

_________________________________________________________________


__________________________________________________________________



Game Name: Ninja Revolution
Produced: RPG Maker XP
Start Date: 10/01/10
Date: - - -
Version: - - -
Team:
Spoiler:
Pozinho ( Geral Maker )
Romaxas III ( Spriter )
RTH ( Scripter )
Percentage:


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Name: Seikatsu Yagami
Age: 14
Village: Folha
Description: It has strength, is intelligent and knows how to use his speed well.
Main Jutsu: Cannon Combo: Water Cutting
Element: Water and Wind
Kekkei Genkai: Mira Chakur

_________________________________________________________



Destiny
Spoiler:
To be graduated Ninja, Seikatsu Yagami received from his grandfather a crystal, which had the color green. His grandfather did not speak anything but tell it was a great gift that the village gave him a long time.
Yagami came to take him everywhere I went, and after graduation ninja, he received a mission, which aimed to get to the center of the country to bring about a certain faction that was with a plan to release the old crystal, had tried to destroy the Village of Drizzle , which previously was one of the most famous villages of the country
.

The Faction - Kiryami
Spoiler:
The faction who was attempting to free the former crystal was a successor to a former faction, which aimed to join the 9 bijuu's power to form a great power. This faction was composed of seven members, all with their own specialty, is as useless for some even more useful for anyone.

Crystal!
Spoiler:
Crystal Yagami's grandfather had given him enormous power kept within him a formidable chakra, no ninja has ever possessed, except the great Ninja Shiori Tatsuo . It was he who helped save the country, fighting Sadao Kin who was killed and buried in the Tombs of the Fox . After the great victory of Shiori, it was found that with an illness and died, but before he died, he converted all his power in a Crystal . The reason for doing that is still unknown as it did minutes before dying. The crystal was stored in Village Museum , until a war was fought between some villages.

The War
Spoiler:
A war between the Village of Smoke and Village of Drizzle was caused by a misunderstanding of agreements. The Village of Drizzle was at a disadvantage in numbers, but not experience. Leading the army was the Grandfather of Yagami. It was he who led the troops to the strategically Village Smoke troops to end and prevent further bloodshed.
In return, the Village of Drizzle Sokage presented him with the crystal that was kept in the museum.

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Key Systems
1-) System Jutsus In-Game
2-) System Throwing kunai
3-) Combo System
4-) Charge Chakra
* Real-Time Battle
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ScreenShots
26 / 09 / 10 - Introduction
Spoiler:

26 / 09 / 10 - Save System
Spoiler:

26 / 09 / 10 - Tip of the Guardian
Spoiler:

26 / 09 / 10 - Struggling with new clothes
Spoiler:

Vdeos

Code:
 I ask you not notice the graphics of the chars are still incomplete
http://www.youtube.com/watch?v=xV8l7w79c1s

Finally I come here to deliver what all the companions of the project hoped ...


DEMO

Introduction: Launch the demo project, I remembered I had already launched one month ago that did not work.
Despite the foregoing, the project still working hard to simply one ever say that a game of RMXP worked.
Anyway, hope you enjoy the demo, it took a lot to do, and I really hope you like it.

Spriters'm recruiting for the project, please communicate or post to this topic!
Demo Content: The demo consists of you playing the main character (Yagami), and play against the First Chief of the game. Traps will be in the game, special combos and scenes. The boss has REPEATED artificial intelligence (like everyone else), or certain time he will drop it, certain time he will drop it, and it makes the gameplay of the game increases because you have to dodge attacks, be fast and try to defeat him.
I want to play
Okay, okay, the rest you will see the demo.
The Download Link is in the spoiler.
Spoiler:

Requeriments:
RTP XP 1.03 - 4shared.com/file/59152909/533adeb7/RTP_XP_103.html
RGSS103J.dll - mediafire.com ?2dg1ntxmyyt
Fonte Antipasto - http://www.dafont.com/antipasto.font

Hugs, hope you enjoy, I hope comments, suggestions and criticisms.
If they can not see the texts of the game, download the source antipasto!
http://www.dafont.com/antipasto.font

Thanks : ReinoRPG
Santuario RPG Maker
Mundo RPG Maker
Ricardo ~DES~
igordaniel7
UpperGames
NetoMonteiro
Shocks
Cronus

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Re: Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by Riki X on January 9th 2011, 9:04 pm

What language are those subtitles in?
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Re: Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by Pozinhofan on January 9th 2011, 9:26 pm

Hey, thanks to see the topic ^^
Well, i'm brazilian, just the game is brazilian. BUT, i'll create English Version for you. Bye!

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Re: Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by Triv on January 9th 2011, 9:32 pm

Looks like it might be fun to play. But i'll have to wait for the english version
Any reason why one of the village is called "Dribble"?

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As the darkness turns to day, only you stand in the way
No stops when you're on a run, understand who you've become
You're the fire in the rain, only greatness will remain
Push up, yes raise the bar, don't be afraid of who you are



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Re: Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by Pozinhofan on January 9th 2011, 10:49 pm

Where you find Dribble? :O
The name is Drizzle ( Garoa in Portuguese ).

Ninja Revolution - The path of the drizzle
Ninja Revolution - O caminho da garoa

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Re: Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by Triv on January 9th 2011, 10:51 pm

I meant drizzle XD
What do you plan for your next release?

_________________
As the darkness turns to day, only you stand in the way
No stops when you're on a run, understand who you've become
You're the fire in the rain, only greatness will remain
Push up, yes raise the bar, don't be afraid of who you are



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Re: Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by Pozinhofan on January 9th 2011, 11:18 pm

This will have to wait because a tragedy occurred here, I lost the project in early December. Here the message I had done the day I lost everything:

"I lost my project ninja revolution. Before formatting the pc, I had copied it on a cd. But the copy I made, was the demo project folder, or were without the graphics I made, all the rips, icons, tilesets, autotiles, audios, windowskins only were the graphics of the demo (a char in the positions, the image of ragnarok, fake voices and walking a char, not counting a tileset of sand). It's a shame lose a project like this, I'm crying here, feeling nothing, in a rage that I can put up a pencil. "


I had made this comment before speaking with the AzorMachine Akimenerus and when I discovered that I lost everything. Those two men encouraged me to re-start the project, despite the loss. I want to thank very much, and I say to start over with full force, and that, even with the members' projects against ninjas "without evaluating my project, I hope that at least these two men are proud to see a full maker project. Thanks anyway, I'll re-start the project, and I hope it works out like akimenerus said, do not do the work that had to go to a vacuum. I stayed three days and a half ripping files. The emulator buggy, and the pc crashing and slow. Rips 19 tilesets, 13 songs and SE, 25 objects. I memorized the numbers, because I really liked the project, and he was the one who made me grow into the maker. Work on it since 2008 - in January. I hope the support of some, it is not easy to lose something that worked so hard.
Cheers to all

It's not easy losing a project like this, the worst is that no one could help me so far, and then I came to my rescue in this forum in search of spriters, because here in Brazil is difficult to find someone suitable. If someone really can help, I'll be waiting Sad
It has 9 Oscars, an award that occurs monthly in Brazil (On the maker world).

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Re: Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by .::Nakato::. on January 9th 2011, 11:46 pm

Dude that looks awesome! going to try it now.

And I hope that if you ever get fully back to it, that an English version will have a high priority Razz
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Re: Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by Louis_2300 on January 25th 2011, 3:39 pm

well....it does looks fun...and im sure i should work hard for this...
im not used to animate sprites but ima try working on it...
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Re: Ninja Revolution -Demo Released 30/10/10- *MY GAME*

Post by Pozinhofan on January 26th 2011, 9:32 am

Well, for starters, I apologize for the delay to answer your questions, I've been working hard for the project at this holiday time, and will not be a reason for losing the entire project that I will quit. Something that made me carry him, was to remind myself that it was where I grew up in the maker, it was where I really turned a maker. Thanks to all, following the news.

Tarjets System



The tarjets system is a puzzle where you have to throw kunai in wood blocks that are in motion, the more you hit, the faster the block is hit. Every block that you hit, you gain 5 Point Jin's, which will be a special in-game money, which, unlike Jious (Money Game), will serve to buy skills at the headquarters, and also special weapons.

Regeneration System



They argued that the ability to regenerate was not for everyone. After a long time, the regeneration ability was becoming extinct, and nearly impossible to see one on a battlefield. Yagami has a crystal in it among many secret skills, power regeneration. Only it's not only choose the skill menu, and activate. To activate the regeneration skill, you first must complete a mission that only gets in the way of the fight game, you have to contend with a number of times Yagami, thus its activation in the adventure mode. To use the skill, you need to learn in the dojo, sacrificing 3 Jins Light element that you have learned.

Increased interaction between Skill and Enemy



Ta there a simple novelty, only in-game makes a big difference. Usually, when you use skill, an animation occurs on the enemy. Not this time. When using the skill, depending on the effect that out, will affect the opponent taking into account the position of the animation. Suppose I use an ice cube, the cube will appear underneath, and grow up the enemy, thus making a real damage.

These updates are ready, and only post news when you really are ready in full. There are several new developments that will come.
Bye!

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