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Rock Lee Drunken State

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zxcv11791
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PostSubject: Rock Lee Drunken State   Mon Aug 25, 2008 11:43 pm



it'll work just like 4TK, you'll barely control him but he is very powerful. However once you're hit you revert back to normal
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Miodek
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PostSubject: Re: Rock Lee Drunken State   Mon Aug 25, 2008 11:48 pm

i look forward to it (however he is good without it ;]) one hit is good just like in manga\anime bounce
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xlittlebob520
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 1:27 am

zxcv11791 wrote:

However once you're hit you revert back to normal

so does it dodge by it self?
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colinhunt
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 6:40 am

xlittlebob520 wrote:
zxcv11791 wrote:

However once you're hit you revert back to normal

so does it dodge by it self?


no, its the player who needs to be skillful and not get hit
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Localvi
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 6:42 am

colinhunt wrote:
xlittlebob520 wrote:
zxcv11791 wrote:

However once you're hit you revert back to normal

so does it dodge by it self?


no, its the player who needs to be skillful and not get hit


He sad u'll barely be able to control him, so i dont think skill is relevant


Last edited by Localvi on Tue Aug 26, 2008 6:56 am; edited 1 time in total
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Nave
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 6:55 am

He'll doge by hisselfe for sure^^
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 10:33 am

Whoa..looking forward 2 it !!
and as always..GREAT SPRITING !!
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zxcv11791
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 1:46 pm

progress
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Nave
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 2:34 pm

zxcv11791 wrote:
progress
well^^ it looks abit ugly but I think it's because of the animation and because he's drunken lol! well, sprites looks good^^ would be really funny if it's like that in da game either

EDIT: I could code it^^ since I have to lee with fixed gate data already Razz
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zxcv11791
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 3:28 pm

thanks, but I think I have to code this by myself, cause I'm spriting while I code so it takes less time and theres alot of trial and error. I need you to code 4TK and Hidan (once the sprites are done) though. You could do any other character too if you have time. (kabuto, kimimaru, etc.) We can make them unlockables with clone ids.

and yeah it just took me 5 minutes for the animation Razz It can't look too smooth though, he is supposed to be wild.
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ekko1990
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 3:40 pm

You could do any other character too if you have time. (kabuto, kimimaru, etc.) We can make them unlockables with clone ids.

Yay kimimaru, but anyways, i think it would look a bit better if the tripping was a forward trip instead of slipping (i think it is called slipping, correct me if im wrong) on the ground.
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Arcanis
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 4:01 pm

Wow, gz zxcv.

Please, you must add Hidan. xD cheers
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xlittlebob520
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 6:46 pm

hey zxcv it looks very funny xD how about add some sounds like: "dont look at me that way!" or "im not drunk!" in Japaneses
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pimpen itachi
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PostSubject: Re: Rock Lee Drunken State   Tue Aug 26, 2008 8:07 pm


i made a stance. i want it to be smoother but working with this would need alot of frames......
he aint gonna stay still (i know) so i made this for fun if you consider it, cool.
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legendmilanboss
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PostSubject: Rock Lee Drunken State   Tue Aug 26, 2008 8:28 pm

very good pimpen itachi cheers cheers cheers cheers cheers
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Rock Lee Drunken State

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