| | NTSDII Killerbee Progress | |
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Khaan69 ANBU

Health: 5 Credits: Warn Level: Country:  Clan:  Number of posts: 659 Registration date: 2008-06-25
 | Subject: Re: NTSDII Killerbee Progress Fri Jun 26, 2009 6:20 am | |
| Wow zazz just looked back to the first page and your work has probably improved tenfold since you joined the team.... Seriously someone give this guy a medal or something  |
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moon.child Jonin


Health: 2 Credits: Warn Level: Country:  Clan:  Number of posts: 399 Registration date: 2009-05-24
 | Subject: Re: NTSDII Killerbee Progress Fri Jun 26, 2009 7:48 am | |
| you are right but how man  |
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flamingcart Flame Ninja


Health: 0 Credits: Warn Level: Country:  Clan:  Number of posts: 69 Registration date: 2008-08-20
 | Subject: Re: NTSDII Killerbee Progress Fri Jun 26, 2009 11:29 am | |
| i don't like the swing of the sword |
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JackNova Outsider

Health: -1 Credits: Warn Level: Number of posts: 42 Registration date: 2009-06-26
 | Subject: Re: NTSDII Killerbee Progress Sat Jun 27, 2009 1:52 am | |
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Uzumaki Raiden Student Of Sound


Health: 6 Credits: Warn Level: Country:  Clan:  Number of posts: 1099 Registration date: 2009-06-24
 | Subject: Re: NTSDII Killerbee Progress Sat Jun 27, 2009 9:40 am | |
| O realy like KillerBee's Replacement...Good İdea, |
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kyuubinaruto123 Wind's Genin

Health: -6 Credits: Warn Level: Country:  Clan:  Number of posts: 513 Registration date: 2009-06-05
 | Subject: Re: NTSDII Killerbee Progress Wed Jul 01, 2009 1:14 pm | |
| lol tentacle rape and if someone doesnt like it make a better one if u could and then say that u dont like it |
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katsu Outsider

Health: 0 Credits: Warn Level: Number of posts: 11 Registration date: 2009-06-28
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 5:56 am | |
| wow tentacle rape? lol... damn killer bee looks dangerous.. |
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SuitonSage Academy Student

Health: 0 Credits: Warn Level: Country:  Number of posts: 103 Registration date: 2009-06-28
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 10:15 am | |
| i think zazz has don an amazin job wit killerbee....suggestion instead of the tentacle raping the enemy how bout it wraps around them an squezzes ther lif away...also about his cloaked from wen he does it in the manga he kind rushes an it forms to bull horns out of the chakra envelopin him on his arm an wen he catches sasuke it sends him flyin an ripps his chest off if ur plannin to hav his cloaked form this would be a good mov http://www.onemanga.com/Naruto/413/10-11/  |
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Zazz Admin

Health: 126 Credits: Warn Level: Country:  Clan:  Number of posts: 4442 Registration date: 2008-06-25
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 1:57 pm | |
| Yay coding progress on Killerbee has started. Double Jump:  |
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N.D Jounin of Kumogakure


Health: 54 Credits: Warn Level: Country:  Clan:  Number of posts: 3006 Registration date: 2009-01-17
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Tre Pac Host of the 6 Tailed

Health: 122 Credits: Warn Level: Country:  Clan:  Number of posts: 5173 Registration date: 2008-09-21
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 2:00 pm | |
| hmmm can you get with the douple jump forwrd too? |
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Zazz Admin

Health: 126 Credits: Warn Level: Country:  Clan:  Number of posts: 4442 Registration date: 2008-06-25
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 2:03 pm | |
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Romaxas III Akatsuki


Health: 120 Credits: Warn Level: Country:  Clan:  Number of posts: 3926 Registration date: 2008-10-17
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 2:07 pm | |
| Will there be a double jump when you`re running and jumping? |
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Zazz Admin

Health: 126 Credits: Warn Level: Country:  Clan:  Number of posts: 4442 Registration date: 2008-06-25
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 2:09 pm | |
| Yes, its the exact same one. |
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Romaxas III Akatsuki


Health: 120 Credits: Warn Level: Country:  Clan:  Number of posts: 3926 Registration date: 2008-10-17
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 2:11 pm | |
| But when characters jump whitle running in other LF2 games, they jump a lot lower and a lot more forward. This move is more like upward. |
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Mr.Insane Student Of Sound


Health: 53 Credits: Warn Level: Country:  Clan:  Number of posts: 3562 Registration date: 2009-02-04
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 2:15 pm | |
| Maybe they will just change the angle of it? |
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Zazz Admin

Health: 126 Credits: Warn Level: Country:  Clan:  Number of posts: 4442 Registration date: 2008-06-25
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 2:23 pm | |
| | Romaxas wrote: | | But when characters jump whitle running in other LF2 games, they jump a lot lower and a lot more forward. This move is more like upward. |
If he has momentum when he jumps, then yes, he will go forward. If he is standing still (like in the gif), he will only go up. It just depends on whether he is walking/running/standing. |
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xyzclanz Genin of Kumogakure


Health: 10 Credits: Warn Level: Country:  Clan:  Number of posts: 856 Registration date: 2009-01-20
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 3:08 pm | |
| he will be one of the best sword user in NTSD II, good work |
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Yush Tsuchikage [Len Kagamine]
![Tsuchikage [Len Kagamine] Tsuchikage [Len Kagamine]](http://i50.tinypic.com/684nx5.png)

Health: 217 Credits: Warn Level: Country:  Clan:  Number of posts: 8415 Registration date: 2008-06-25
 | Subject: Re: NTSDII Killerbee Progress Fri Jul 03, 2009 10:24 pm | |
| Seriously though, his normal jump looks a bit munted, with his arm positions and all that. It just doesn't seem natural. But you really did good with the spins. Like, all the spins. They're really great, but yerr. Nice job._________________ |
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kylejkr_0721 Outsider
Health: 1 Credits: Warn Level: Number of posts: 72 Registration date: 2009-06-14
 | Subject: Re: NTSDII Killerbee Progress Sun Jul 05, 2009 12:52 pm | |
| I kinda like his 2x jump... em. Can he use lightning element? |
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| | NTSDII Killerbee Progress | |
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